Milton "Trey" Sharp swirlee Environment Modeling Location: Orlando, USA Language(s):
English Member Since: February 2004 Last Updated: 14 January 2010 Portfolio Views: 1295 Chosen as Favorite: 0
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Celtic Cemetery Maya, mental ray, Photoshop April 2009
Dare I call this piece finished amongst all you pros, but the time has come to move on and call this one done.
My goal was to create a piece that bridges the gap between game res and cinematic quality. All the textures, minus the sky were taken by me on a trip to Ireland.
Modeled in Maya, textures in photoshop/crazy bump, rendered in Mental Ray.